Home  Project ADVENT
Welcome to Rockman.exe Fusion v5
A Rockman (Megaman) dedicated to the fangame, Megaman Battle Network: Project Advent. You can learn more about Project Advent by heading over to its Information page.
About Project A.D.V.E.N.T
Project Advent is a fan-game based off of the Megaman.exe Battle Network Series created by Capcom. Our goal is create a game combining the best of EXE legacy into a single, action packed, thriller.
Official Supporters
Not available at this time.

Welcome to Rockman.exe Fusion v4
A Rockman (Megaman) dedicated to the fangame, Megaman Battle Network: Project Advent. You can learn more about Project Advent by heading over to its Information page.
Can Someone Say Upgrade?
Rockman.exe Fusion is proud to announce that our forums have recieved several new features!
July Update
The long awaited Project Advent update has arrived! Its been awhile since we've released anything good, so this will make up for it.

Kickin' Off the New Year Update, Part 1
Hey there guys, Careno here, how's it going? Good I hope, but if not, it will be after you've read this! We've got the first Project Advent update of the new year! So strap yourself in and prepare for this massive 2 part update. Read more...
Christmas Update: With new, improved PA Demo!!
Ho ho ho, Meeery Christmas! Ok, so it's not Christmas anymore, but better late than never, right? This update has some nice little goodies that I'm sure you will enjoy. It's rather small, but the info should make up for it. Read more...
October/November Update Part 2
Here's the next part of the update. So, what's in here, you ask? More information on the A.D.V.E.N.T. System, a new form discussed, and another little secret I let out of the bag. Read more...

07/03/10
Exe Fusion v5 is officially launched!
Kickin' Off the New Year Update, Part 1 » Posted on Mar 07 2009
Hey there guys, Careno here, how's it going? Good I hope, but if not, it will be after you've read this! We've got the first Project Advent update of the new year! So strap yourself in and prepare for this massive 2 part update.

First off, lets refresh our memories a little. Back in the first part of our '08 November update, concept art was released for new and mysterious navi.



"Concept art of a new navi to Project Advent. Nothing is known about this character, other than his msyterious ability to harvest data from the anything in the Net nearby him, including Netnavis. What could he be planning on using this power to accomplish? Is he an ally of the group threatening Earth? Has he come to aid Megaman in his quest to save the planet? One thing is for sure. This guy is extraordinarily powerful. Let's hope for our hero's sake that he's not another baddie."

Now that your memory has been refreshed, allow me to introduce you to another concept release of our data harvesting mystery-navi!



Impresive, isn't he? And thanks to intel from the Project Advent Development team, we've learned this navi is known as Overload.exe, a powerful name indeed. You can thank our artist Zero for this piece. Moving on; we've released several different wallpapers to promote our game in the past, but they've all been the same size, that is up until now.

After some Photoshop magic we are happy to present all of our past wallpapers in 3 different sizes!



• Wallpaper Sizes: 480x272 (PSP) | 800x600 | 1024x768



• Wallpaper Sizes: 480x272 (PSP) | 800x600 | 1024x768



• Wallpaper Sizes: 480x272 (PSP) | 800x600 | 1024x768



• Wallpaper Sizes: 480x272 (PSP) | 800x600 | 1024x768



• Wallpaper Sizes: 480x272 (PSP) | 800x600 | 1024x768

These have all also been added to the Project Advent Downloads Page

If you're thinking "Man, I was really hoping for some more new stuff. The new concept art and name release of Overload.exe is great and all, but all these wallpapers what been released before. What gives?" Then fear not! All good things will be revealed in time, and that time is now.

I would like to refer you to a past update yet again, this time the MegaUpdate that was posted on the 6th of September '08. If you'll recall, this screen-shot was posted in that update:



Then later, in Part 2 of the November '08 update, we released information on the ADVENT System and explained how Shark Advent works.

"Advent Drive gives you small aesthetic changes and two power boosts. Shark will be used as an example. For the physical change, Mega gained fins on his head and arms. The first boost is a new and improved charge attack. Remember Advent Shark's boomberang fins? Well, those bad boys can be used every time you charge up your buster.

The next boost is given to all battlechips with a similar attribute. So, for Advent Shark, all water based chips do 10 extra damage. Sweet, huh? That could make for a pretty useful boost to a water folder, huh?

But the best part? NO DOWNSIDES! That's right. There are no negative effects to using any of your Advent Drives."

You might be thinking "Well that's great and all, but why are we talking about old updates again?" The answer is simple, we're now providing you with the full concept art of Shark Advent!



And where there is brand new concept art, there is also brand new wallpapers to boot!



• Wallpaper Sizes: 480x272 (PSP) | 800x600 | 1024x768



• Wallpaper Sizes: 480x272 (PSP) | 800x600 | 1024x768

Not just 1, but 2 brand new wallapers in dedication of Shark Advent! But those aren't the only new wallpapers in this update. We also have 2 PSP exclusive ones!





And for all you non-PSP-owners going "Well those don't do me any good..." rest asure, you were not forgetten!



• Wallpaper Sizes: 480x272 (PSP) | 800x600 | 1024x768

Well that's all for Part 1 of this update. Be on the look out for Part 2, which will contain more information on the game, and possibly even some rumors..? Well, I guess we'll find out!

-Careno
» Posted by Careno


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